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I'm Martijn Dijksen, a Senior Technical Level Designer who likes solving problems. Be it fixing a complex bug, developing LD ingredients, designing a quest system, or writing a python tool to improve a workflow.
Currently, I work on Star Wars Outlaws at Massive Entertainment - A Ubisoft Studio in Malmö, Sweden. Which is where I'm currently located. Before that worked on Tom Clancy's The Division 2. I have a B.Sc. (Hons) in International Game Architecture and Design from the NHTV University of Applied Sciences in Breda, The Netherlands. In my free time I like to be out in nature, be it hiking or camping. I'm also a certified glider pilot which gives me the ultimate sense of freedom. If you would like to work with me, or just want to chat, send me an email. |
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(these pictures are old)